Heroes automatically fight with strongest possible power.Īchieving 10,000 Quest Points per day takes less than 5 minutes. Only way to acquire certain hero cards and yellow/red gems.Įvent Raids of 200 stages give meager sums of gold up until around stage 180.Įnemies of each level variable. Gold reward based on difficulty.ĭepending on restrictions, weaker heroes allow for further progression but less gold. More info in and sections.Įvent Raid difficulty scale logarithmically. Main source of gold for Trader and Quest Points. Can be extended beyond reset time by remaining on Event Raid page without refreshing. Hero upgrades affect Main Raid performance. Independent of highest Hero Squad Power.Įnemy units of each level fixed. Each level is slightly stronger than the last. Nobody knows the usage for Castle Stars from winning/losing Castle defenses. Losing Castle fights doesn’t seem to have any negative effect. Player Castles will be too strong, unless it’s a beginner friendly player who intentionally set weak defenses. More if too lazy to reset, less if prefer faster fights. Focus on collecting all hero cards.įarm Main Raid stages 1-30 for Heroes.
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